New for UMAJIN 3.3 is the ability to change shaders in real time!
by David
Exciting news for the Umajin engine. We can now include run time scripting…
Here is an updated view of our 3D modelling tech. This is able to paint…
Using your hand to visualise earthquake data in 3D
Very excited to be part of the Perceptual Computing lanch. We have been…
These videos show simulated string with different properties.…
This video demonstrates using a Kinect sensor and the Microsoft windows SDK to…
This video demonstrates using a touch screen with a custom UMAJIN…
Back to the future for a tutorial from 2002 using VB6 and DirectX 8.0!!!…
Note: Many thanks to the the work that the Collada organisation have…